Monday, August 31, 2015

short story collection

still working on my book. i hope to get back to making cards soon. in the meantime, you should look at my full length novel that i wrote and get pumped for my next one!

http://www.amazon.com/Gates-Garden-Eden-Empire-Beneath/dp/1499133847

Sunday, August 16, 2015

Deck Building and Rarity

Glossary aspects regarding Deckbuilding


Deckbuilding - The construction of a deck of playing cards in certain games where players choose their own decks and cards within a deck. As Empires and Generals is a free Collectible Card Game, You may print off as many of the cards as you wish but to place it within a Deck you must abide and build according to Rarity guidelines and Card guidelines. You may have between 25 -75 playing cards and Resource (Supply) Cards has no minimum or maximum. If you chose to use Act of God Cards, these are placed in the Supply Pile.

Rarity - Determining the card ID Displays what level of rarity the card is. A blank display, or no display means a Common Card occurrence i play and deck building. There are also Uncommon, Rare Ultra-Rare, Unique and Special marked cards that change the card building rule dramatically. "Up To" is an example of this.
  • Common (Blank) - 5 in your deck, all playable.
  • Uncommon - 3 in your deck, all playable.
  • Rare - 1 in your deck, all playable.
  • Ultra-Rare - 1 in your deck, 1 playable per game. Even if you have the card in your deck and someone else plays it first, that card cannot be played by you during this game
  • Unique - A number specified is different building than playing. Deck building is mentioned first, then Playability.
    • Unique C-R (This means that this card you may have 5 in your deck, but may only play this card as a rare card.
  • Up to - This is a modifier for cards that you may have more of in your hand and may play more.
    • Up to 10 - This means that you may have up to, and may play ten of the same card from your deck to your hand to the playing field.
Card Name - Located in the middle top. This is the name and feel of the card as a whole. A Card Name may or may not have anything to do with the Card ID. The Card name is what you normally would "Call a card", whereas the Card ID is the technical name of the card. Remember, when Deckbuilding, always trust the Card ID and not the Card Name.

Card ID - Located at the bottom. Usually says something like EGFETHS1. This is the actual identification of the card. In Deckbuilding, always trust this number. Remember that any deviation is not an accident and constitutes a new card. EGFETHS1 is a completely different card than EGFETHS1a, even though the Card Name might be the same.
  • EG - Empires and Generals History Game
  • FE - Family Edition
  • TH - The Huns
  • S - Soldier
  • - Card Number (First card in the series)

Common (Blank) - 5 in your deck, all playable. Displays what level of rarity the card is. A blank display, or no display means a Common Card occurrence i play and deck building. 

Uncommon - 3 in your deck, all playable. Displays what level of rarity the card is. 

Rare - 1 in your deck, all playable. Displays what level of rarity the card is.

Ultra-Rare - 1 in your deck, 1 playable per game. Even if you have the card in your deck and someone else plays it first, that card cannot be played by you during this game. Displays what level of rarity the card is. 

Unique - A number specified is different building than playing. Deck building is mentioned first, then Playability. This is a limiting device that is practiced in more advanced games.

  • Unique C-UN - This means that you may Deckbuild this card as a Common, but may only play this card as an Uncommon Card.
  • Unique C-R - This means that you may Deckbuild this card as a Common, but may only play this card as a Rare Card.
  • Unique C-UR - This means that you may Deckbuild this card as a Common, but may only play this card as an Ultra Rare Card.
  • Unique UN-C - This means that you may Deckbuild this card as an Uncommon, but may only play this card as an Common Card.
  • Unique UN-R - This means that you may Deckbuild this card as a Uncommon, but may only play this card as a Rare Card.
  • Unique UN-UR - This means that you may Deckbuild this card as a Uncommon, but may only play this card as an an Ultra-Rare Card.
  • Unique R-C - This means that you may Deckbuild this card as a Rare, but may only play this card as an Common Card.
  • Unique R-UN - This means that you may Deckbuild this card as a Rare, but may only play this card as an Uncommon Card.
  • Unique UR-UN - This means that you may Deckbuild this card as a an Ultra-Rare, but may only play this card as an Uncommon Card.
  • Unique UR-C - This means that you may Deckbuild this card as a an Ultra-Rare, but may only play this card as a Common Card.
  • Unique UR-UN - This means that you may Deckbuild this card as a an Ultra-Rare, but may only play this card as an Uncommon Card.
  • Unique UR-R - This means that you may Deckbuild this card as a an Ultra-Rare, but may only play this card as a Rare Card.

Up To - This is a modifier for cards that you may have more of in your hand and may play more.
  • Up to 10 - This means that you may have up to, and may play ten of the same card from your deck to your hand to the playing field.

Here are an example of where you can find the Card ID and Rarity.


Tuesday, August 4, 2015

Kung Fury Cards Update 17: Kung Fury Fan Art Alternates

If you know the movie, you know it's OVER the top.

So is some of this cool art.












Is this your art?
I would be happy to either give you credit, a free page on my blog and a hug
or
I will take it down if you prefer.



Kung Fury Cards Update 16: Equipment 1

Nazi Tank, Pink Jet Ski Fixes



"Mount" change in Glossary.

Mount -  Mount is a Secondary Card Type. Mounts may not enter the Battlefield alone if it is Equipment. Mounts may enter Battlefield unbanded or unequipped if it is a Soldier. They must be Equipped or Banded to a Unit that is not a mount. They may not band to Walls or Fortresses. Usually, only one mount may equip or band to the Unit. If the Mount is Equipped, then it acts like Equipment and takes damage first. If the mount acts like a banding card then it and the Unit take damage together.

In the game, you can have:

1) An Equipment Mount that can band.
2) An Equipment Mount that can equip.
3) An Equipment Mount that can band or equip.
4) An Equipment Mount that can band and equip.
5) An Equipment Mount that can not band nor equip.
6) A Soldier Mount that can band.
7) A Soldier Mount that can equip.
8) A Soldier Mount that can band or equip.
9) A Soldier Mount that can equip and equip.
10) A Soldier Mount that can not band nor equip.

Saturday, August 1, 2015

St Francis and the Crusades

Working on a historical thriller for my short story collection this morning. I found this clip very interesting.