Thursday, July 31, 2014
gencon 2014 free cards
every person in attendance of the games at gencon on wednesday will receive:
limited edition arctodus, smilodon, mammoth and direwolf cards, one autographed card from gencon 2013, and one bookmark.
tickets to play are sold out, but you can still stop by and say hello.
here is where to go on wednesday, august 13th.
thanks!
-pauly
limited edition arctodus, smilodon, mammoth and direwolf cards, one autographed card from gencon 2013, and one bookmark.
tickets to play are sold out, but you can still stop by and say hello.
here is where to go on wednesday, august 13th.
thanks!
-pauly
Thursday, July 24, 2014
Capitol Card Tweaks
Finally the Capitol card makes sense being in it's own division.
Remember: You may only have one Capitol card in play at once, and they are stacked in your Supply Pile.
I am going thru and updating all that I find. Let me know if I miss any.
I have left Greece and Unaffiliated reference numbers the same as their old numbers so there is no confusion although they still indicate that they are resources, it will still be playable as your old card.
Here's a new one for you as well. He should stop those pesky rodents.
Just don't shake the guys hand.
Greece
Unaffiliated
Saturday, July 19, 2014
Gencon 2014: Free Bookmarks and Autographed Cards
Even if you did not get your ticket to play the
GenCon Empires and Generals Events...
you can still swing by and:
Watch game play
Pick up a free autographed card (one per person).
Pick up a free bookmark (one per person)
Have me autograph your forehead
Here are the event times and locations.
It's all right HERE
You gonna be there?
Hmmmm? |
Rules Update. Small Tweek
I have had a couple of people get mad mid-game because certain things were not discussed pre-game.
I have made this list and added it to the rules section so there will be no confusion.
I have also made a card that you can print for easy reference. I will add it to the Reference list as well.
If you have any confusion as to which deck is where, you can always go HERE.
I would suggest that beginners try "Standard" first.
Note: In this list, the Americas Edition is not playable until "Days Gone By", but you can change that if you want to. I may add other varieties later in the rules list. Please email me at empiresandgenerals@gmail.com if you want to see something else.
===============
Rules Addition
===============
Determine Predestination and Game Type
Use the"Empires and Generals" Playing Cards and Resource Cards.
Choose the Predestination you wish to play.
You may use any of the decks within the given limits of the Predestination you are playing.
1) “Standard”
Any chosen Edition, no Acts of God
2) “Ancient Rumble”
Antiquity only
3) “Peaceful Past”
Antiquity only, no Acts of God
4) “Knights of Valor”
Medieval only
5) “Alone in the Dark”
Medieval only, no Acts of God
6) “Classic”
Antiquity and Medieval, no Great Mysteries
7) “Classic Peaceful”
Antiquity and Medieval, no Acts of God
8) “Dynasty Variant”
Antiquity and Medieval, no Acts of God, No Unaffiliated
9) “Days Gone By”
Everything before 1910
10) “Is this real life?”
Everything before 1910, no Great Mysteries
10) “Up to date”
Everything before 1910, no Acts of God
11) “Free For All”
Any Card in the Historical Empires and Generals Franchise
12) “No Holds Barred”
Any Released card from any Empires and Generals Game, historical or otherwise, including Spin-offs and Jokes
There are many more varieties that you may play if you wish to do so. It is up to you as long as everyone at the table agrees before playing.
Choose the Game Type you wish to play.
Quick:
Achieve Three points to win the game against all opponents
Lose Three points to lose against all opponents
Normal:
Achieve Five points to win the game against all opponents
Lose Five points to lose against all opponents
Epic:
Achieve Eight points to win the game against all opponents
Lose Eight points to lose against all opponents
Slaugherhouse Version:
Start all Cultural Health Cards at the top line of the Game Play Line. You may not win by gaining Health but must win by defeating all of your opponents. You may play Slaughterhouse version with any of the three Game Types.
I have made this list and added it to the rules section so there will be no confusion.
I have also made a card that you can print for easy reference. I will add it to the Reference list as well.
If you have any confusion as to which deck is where, you can always go HERE.
I would suggest that beginners try "Standard" first.
Note: In this list, the Americas Edition is not playable until "Days Gone By", but you can change that if you want to. I may add other varieties later in the rules list. Please email me at empiresandgenerals@gmail.com if you want to see something else.
===============
Rules Addition
===============
Determine Predestination and Game Type
Use the"Empires and Generals" Playing Cards and Resource Cards.
Choose the Predestination you wish to play.
You may use any of the decks within the given limits of the Predestination you are playing.
1) “Standard”
Any chosen Edition, no Acts of God
2) “Ancient Rumble”
Antiquity only
3) “Peaceful Past”
Antiquity only, no Acts of God
4) “Knights of Valor”
Medieval only
5) “Alone in the Dark”
Medieval only, no Acts of God
6) “Classic”
Antiquity and Medieval, no Great Mysteries
7) “Classic Peaceful”
Antiquity and Medieval, no Acts of God
8) “Dynasty Variant”
Antiquity and Medieval, no Acts of God, No Unaffiliated
9) “Days Gone By”
Everything before 1910
10) “Is this real life?”
Everything before 1910, no Great Mysteries
10) “Up to date”
Everything before 1910, no Acts of God
11) “Free For All”
Any Card in the Historical Empires and Generals Franchise
12) “No Holds Barred”
Any Released card from any Empires and Generals Game, historical or otherwise, including Spin-offs and Jokes
There are many more varieties that you may play if you wish to do so. It is up to you as long as everyone at the table agrees before playing.
Choose the Game Type you wish to play.
Quick:
Achieve Three points to win the game against all opponents
Lose Three points to lose against all opponents
Normal:
Achieve Five points to win the game against all opponents
Lose Five points to lose against all opponents
Epic:
Achieve Eight points to win the game against all opponents
Lose Eight points to lose against all opponents
Slaugherhouse Version:
Start all Cultural Health Cards at the top line of the Game Play Line. You may not win by gaining Health but must win by defeating all of your opponents. You may play Slaughterhouse version with any of the three Game Types.
Friday, July 18, 2014
Tuesday, July 15, 2014
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