Saturday, June 27, 2015

Kung Fury Cards Update 11: Mounts

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Thursday, June 25, 2015

Kung Fury Cards Unit List

Here is the list of cards created so far. There will be more to come, but I will be working on Kingdom, Tactics, Strategy, Equipment and Mounts next. I believe I'm somewhere around halfway done.


Thor            x
Kung Fury x
Chief x
David Hasslehoff x

Hitler x
Red Ninja          x
Space Unicorn Arcade Game x
Lazor Invader Arcade Game x


Barbarianna x
Hackerman x
Katana x
Triceracop x
Dragon x
Tyranasaur x
Cobra x
Fallout Barbarianna x
Street cop         x
Fat Cop x
Radio cop         x

Nazi Phoenix x
Laser Raptor x
2 Laser Raptors x
3 Laser Raptors x
Epic Laser Raptor x
Nazi Kung Fu Legs x
Nazi Robotologist x
Nazi Scientist x
Nazi Kung Fu Chick x
Colonel Reichstache x
Private Lahmstache x
Nazi Flamethrower x

Street Thug x
Arcade Dudes x
Bombox Dude x
Epic Jet Ski Cobras x
Boombox Girl x
Guy with Telephone x
Hockey Gang x


Hackerbot Alpha x
Hackerbot Beta x
Kung Fuhr x

Kung Fury Cards Update 10: Gangs


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Saturday, June 20, 2015

Kung Fury Cards Update 9

and I had to fix him a little...

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Thursday, June 18, 2015

Trump and Card Importance Update

Three items have been clarified in the Glossary HERE.

I hope this answers any questions that you may have had.

Act of God Card - A Type of Card that changes the game play in one or more specific areas of the map due to a local or worldwide calamity. When an Act of God Card is drawn it is played immediately, all regular play ceases and the resolution of the Act of God Card is finished. No Tactics cards may be played during an Act of God Card resolution. Once the resolution of the Act of God card is finished, play continues on as normal. This is the highest Trump Card in the game, trumping even the "Trump" Cards with Trump Icons on them. Nothing beats this card. Ever.

Action - An explanation of what the effect or ability will do. Typically found on Tactics Cards, "Actions" happen instantly and the last action played trumps an action before it. There are several instances where one action will be played only to have another action trump it. This is normal. Obey the last card played.

Trump - After playing a card, often another card is played on top of it, negating the effect or ability of the first card. This is called "Trumping" and is often confusing for the new card player. When something is Trumped, the last card played (the one on top) is active and the activities of the last card are not used. When something "Can not be trumped" then that cards effect or ability goes on no matter what any other cards say. The card that "can not be trumped" has the dominant authority in the final outcome of the turn resolution. Strangely enough, "Trump" cards can be trumped by Act of God cards.


Q - Can I make a deck with more than one type of empire?
A - Yes. Your only limit will be which resources you are using.

Q - So, all tactic cards only last one turn? Are they discarded at your resolve phase or the draw phase of the next turn?
A - This happen instantly, if it has an ability that is longer lasting then it sits around in the battlefield until the ability is over, or, it is "attached" to the card it is affecting. They are discarded once used.

Q - "Ultra Rare: Only one total in either of your decks, and when an Ultra Rare card comes into play during a game, that card (by exact reference number match) may not be played during the remainder of the game by anyone." Does that mean we can ONLY have one ultra rare, (or does it mean we can only have one of each ultra-rare?) and if we use it no one else can use the same card if they have it?
A - If I have "Judo move of Meng-po" as a Ultra-Rare Tactics Card in my deck, and so do the other three opponents that I am playing during a four person game, and we each draw it during the first initial 7 card draw. And on turn one, I play it... the other three people cannot use it during this game.
You may have one of each ultra rare card in your decks. You can and you should have all the ultra rares that you need to win with your playing style and setup and you think that the other players might not use

Q - If I have a 4/8 unit, my opponent has a 7/7 unit, this ends in a double block. Do the units "lose" life and end up with 4/1 - 7/3?
A - At the end of the day, the 4/8 unit and the 7/3 unit are still alive and unscathed and stays where they are. the trick is to not have to keep count with pencil and paper. they can "catch their breath" or "apply bandages" and be ok next turn. this was one of the real life things i had to nerf in order to feed game mechanics.

Q - My warcamp gets attacked and my unit dies, I lose one cultural point, does this Cultural Health go to the life of the attacker?
A - ok so you've lost a point in your warcamp. this affects YOU only. Just move the card down one Cultural Health. The soldiers don't suffer.

Q - How does Encamp work with Fortresses?
A - For each card inside the fortress, add one strength.

Q - Can I Unencamp like I Unband?
A - Yes. Treat fortresses as warcamps. move around wherever you want in army phase.

Q - If we use an instant effect tactic card, can it get discarded and get to use another one in the same turn? can we discard cards from our hand directly into our pile if we find them useless? what about discarding kingdom/soldiers already in play?
A - you can play ten tactics cards in a turn as far as i'm concerned. a hundred if you can pull it off legally. whatever tactics card is played - BOOM! it happens. if you lay another on top of that one, then the NEW card is trumping the old card.... and so on.

Q - discarding cards happens during resolve phase. i think i should spell that out in the rules more. yes you can discard your whole hand if you want to.
A - discarding stuff from the field of play happens in each phase. you can discard your supply line during harvest phase (why God why?), you can discard your strategy and kingdom during kingdom phase and you can discard your warcamp and battlefield during army phase.

Q - The Julian Calendar ultra-rare, it makes it your turn immediately, however, how can I toggle it when it's not my turn? Can I halt an opponent's turn when he hasn't finished? Does the rotation resume clockwise or it continues on where I broke it?
A - I tend to play this card right before someone i want to lose is getting ready to play. that is why it is ultra rare. It's like the evil Skip-Bo card. Remember...YOU CAN PLAY TACTICS CARDS WHENEVER THE HECK YOU FEEL LIKE. when it is a three man game with me, David and AJ sometimes i will just long range barrage David when he is walking over to attack AJ cause i feel like it. it's the coolest part about tactics cards. you can interrupt someone when it's not your turn.

Q - So, the only way to gain cultural points is by using cards' abilities?
A - Gaining cultural health is some abilities, some effects, some cards, there are many ways.

Q - What about banding hun warriors? If I got 4 5/5 huns, does it become a 9/5 or 20/20 unit?
A - 20/20 Unit comprised of four Soldiers.

Q - What does "Sacrifice" mean
A - To discard the card

Q - What are the goofy symbols at the top
A - There are two. The upside down triangle thing means that the card has "Leadership" and acts as a General, the other one inside the picture means "Trump" in Gujarati. It means that this card wins in any outcome regardless of any Tactics or Abilities that happen later. Trumps are trumped by Acts of God cards only.

Hey! We need more questions! Contact and ask away! We will post them here with your first name!

Wednesday, June 17, 2015

Kung Fury Cards Update 8 - Hackerbot


A great regeneration possibility.

Notice he has the Leadership Icon as well -
without being a Boss or a Legend.

Play him accordingly.

Thursday, June 11, 2015

Farewell John Nash

Oh! I just found out that John Nash died!
I'm going to need a day to cry!

June 13, 1928 - May 23, 2015

Russell Crowe, who played John Nash in: "A Beautiful Mind".,_Jr.

He is the author of one of my favorite Games Theories Equasions

Game theorists use the Nash equilibrium concept to analyze the outcome of the strategic interaction of several decision makers. In other words, it provides a way of predicting what will happen if several people or several institutions are making decisions at the same time, and if the outcome depends on the decisions of the others. The simple insight underlying John Nash's idea is that one cannot predict the result of the choices of multiple decision makers if one analyzes those decisions in isolation. Instead, one must ask what each player would do, taking into account the decision-making of the others.

Nash equilibrium has been used to analyze hostile situations like war and arms races (see prisoner's dilemma), and also how conflict may be mitigated by repeated interaction (see tit-for-tat). It has also been used to study to what extent people with different preferences can cooperate (see battle of the sexes), and whether they will take risks to achieve a cooperative outcome (see stag hunt). It has been used to study the adoption of technical standards, and also the occurrence of bank runs and currency crises (see coordination game). Other applications include traffic flow (see Wardrop's principle), how to organize auctions (see auction theory), the outcome of efforts exerted by multiple parties in the education process, regulatory legislation such as environmental regulations (see tragedy of the Commons), and even penalty kicks in soccer (see matching pennies).

Wednesday, June 10, 2015

Kung Fury Cards Update 7

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Thursday, June 4, 2015

Kung Fury Cards Update 5


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Wednesday, June 3, 2015

Kung Fury Cards Update 4


Don't say I'm not a dweeb, but here's a swarm of Laser Raptors for you.

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Kung Fury Cards Update 3


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Kung Fury Cards Update 2


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Tuesday, June 2, 2015

Kung Fury Cards Update 1


and of course

The Kung Fury Card

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Monday, June 1, 2015

Kung Fury Card

I thought I would be weird today, in accordance with this new movie that just came out.

You should watch this madness.

I'll make more cards soon.


#KungFury, Fury, Kung, Kung Fury, KungFury, Kung Fury Card,